MUO development is not affecting CoH at all.
Created on: July 18th, 2007
Despite what's being said publicly, it's obvious, when two companies go working on two other games, the game they co-own is going to suffer.
Sponsorships:
| user | amount | user | amount |
|---|---|---|---|
| No one has sponsored this site ( ._.) | |||
| Sponsor this site! | Total: $0.00 | Active: $0.00 | |
Vote metrics:
| rating | total votes | favorites | comments |
|---|---|---|---|
| (1.5) | 4 | 0 | 3 |
View metrics:
| today | yesterday | this week | this month | all time |
|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 938 |
Inbound links:
| views | url |
|---|---|
| 2 | https://www.google.com/ |
| 1 | https://google.com |
It's not really any more "Done" than WoW is. People still pay subscription fees, thinking their money is going into the content updates. But lately the updates have been on the lean and unimpressive sign, and whenever someone mentions the fact the companies have moved on, they get yelled at "But MUO Dev team is seperate and not affecting things!"
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